Collect & Save and file handling

Proxima files are managed as projects, in dedicated folders where all external files can be gathered.

This is intended to make file management and project transfer easier from server to server.

Saving a project

When saving a project, Proxima creates a folder with the name you've chosen. It contains the .pxm file with the same name and a "MediaFiles" subfolder.

 

Gathering external assets in the MediaFiles folder

If you use external media files in your mapping project, we recommend using the Collect & Save option when saving (File → Collect Media Files & Save...) to make sure that Proxima always finds them at reload.

What this option does (in addition to a regular save), is that it creates copies of all the external files in your project and gathers them in the MediaFiles folder of your project. The path of the file is then overwritten in the project and at next reload, Proxima will look for your files in the MediaFiles folder in priority.

The Collect & Save option applies to all types of external files: the ones in Sources (images, GIFs, videos, imported generative shaders), effects (imported postprocessing shaders), background (background image) and audio (audio tracks on the sequencer and sequences).

You only need to use this option if you've added new external media to the project (it will then only copy the ones that don't already exist in MediaFiles), otherwise a regular save is fine.

Note: if you move your project's external files manually in its MediaFiles folder, they will also be found at reload.