Using NDI to share textures between apps over the network

NDI™ (Network Device Interface) is a protocol that allows you to send and receives video frames between applications, in real time. Sounds familiar? Well yes, it is like Spout and Syphon, but the catch here is that is works over the network, so the communicating apps don't have to be on the same computer! The apps simply have to support NDI and the devices have to be connected to the same network (even over WIFI).

You'll be able to receive and display the feed of other applications in Proxima and, the other way around, send the Proxima output to another program, either on the same device or not. The protocol is already included in Proxima, you don't need to install anything. 

Sending the Proxima output to another app

Don't forget to check that both the sending and the receiving device are connected to the same network!

Enabling output sharing

In order to be able to send the rendering of the Proxima output to another app, first activate output sharing in the menu Output → Enable NDI. That's all! Now you should see Proxima available as an NDI source in the receiving app.

Setting up the output resolution

The output that is sent through NDI corresponds to the whole canvas zone, so its resolution depends on the size of your canvas. By default, it is set to 1920x1080 pixels.

If you want to change this, you need to go through the advanced output setup mode, from Output → Setup... or  , and change the resolution indicated in the "Canvas Settings" section.

Note: find more info on the canvas and the output in this article.

Receiving a texture from another app in Proxima

Don't forget to check that both the sending and the receiving device are connected to the same network!

Enabling output sharing in the sender

To receive a feed from another app, you don't need to enable output sharing in Proxima, but you might need to do it in the app that is sending it.

Please refer to your app's manual to check if it is compatible with NDI and see how to activate output sharing.

Selecting a sender in Proxima

To include an NDI stream in Proxima, you first need to add a player shape, an NDI source in the Source bin, and connect them together. Then, in the settings of the source, select the available NDI feed you want. 

The  active /  inactive status of the stream is saved, meaning that if it is not started before Proxima, the stream selection is still preserved in the project and the stream will automatically start again when the origin source is turned back ON.

To learn more about all the possibilities of multimedia sources, check out the articles in the dedicated chapter of this guide, « Managing multimedia sources ».

 

Tech stuff

  • Audio is not supported via NDI In nor Out
  • 8-bit RGBA is used for NDI Out
  • All NDI In formats are supported (a faster GPU-accelerated conversion is performed for 8-bit UYVY)